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Submission to Yuri Game Jam 2020
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Flowering Nightshade
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Devlog
Sim Akiramine Revisions Planned for v9
February 26, 2023
by
Jackkel Dragon
4
#upcoming, #ideas
I've been having a difficult time trying to get back into writing lately, but this past week I had a number of ideas to try to make Flowering Nightshade's bonus mode "Sim Akiramine" more fun and easie...
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Release v8 Update
October 08, 2022
by
Jackkel Dragon
5
#update, #release
It's been a long time since the last update, but v8 is finally here! The main focus this time is the addition of more side stories, showing relationships between existing characters while also introdu...
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A New Bonus Feature in v8?
January 02, 2022
by
Jackkel Dragon
3
#upcoming, #ideas
While I've tried to spend the last few months weaning myself off overworking on my writing to avoid burnout (thus the delays to v8 and my other projects), I've still done a lot of tinkering with Pytho...
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Release v7 Hotfix 1
June 12, 2021
by
Jackkel Dragon
1
#update, #hotfix
Seems like one of the changes from v6 -> v7 stopped marking the Prologue as read after finishing it. If you had old save data this wouldn't be a problem, but new players wouldn't be able to get past t...
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Release v7 Update
June 09, 2021
by
Jackkel Dragon
2
#update, #release
To retain parity with the upcoming Steam build of the game, Flowering Nightshade is getting its v7 update a bit early. There are a number of minor changes to the game to make it easier to add content...
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The Past and Future of Flowering Nightshade
May 17, 2021
by
Jackkel Dragon
1
#reflection, #planned content
With the release of v6, Flowering Nightshade finally has the first draft of every promised character route. A lot of things have changed since the original demo back in 2019, but hopefully the game is...
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Release v6 Update
May 17, 2021
by
Jackkel Dragon
1
#update, #release
With the release of v6, all of the originally promised content is now available in the game. While some things may still need to be fixed, tweaked, or edited, I think it's time to start considering th...
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Demo v5 Hotfix Release 3
April 04, 2021
by
Jackkel Dragon
#update, #hotfix
With the issue regarding some devices not properly auto-detecting the correct layout to use sticking around despite the attempts to fix it in the previous two hotfixes, I ended up changing the game to...
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Demo v5 Hotfix Release 2
March 10, 2021
by
Jackkel Dragon
2
#update, #release
Alright, so it seems there were some lingering issues in the previous hotfix, so we're going to try this again. Based on my research into how Ren'Py handles mobile devices, I discovered that some newe...
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Demo v5 Hotfix Release
March 09, 2021
by
Jackkel Dragon
1
#update, #release
According to some reports, Demo v5's Android version had issues on some phones due to some recent changes in how Ren'Py handles rendering images. I'm told that most of the issues should be fixed in th...
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Dev Notes: The Kiyomi Conundrum
February 01, 2021
by
Jackkel Dragon
3
#design-choices, #dev-notes
Across both Blooming Nightshade and Flowering Nightshade, I feel like Kiyomi has consistently been one of the more difficult characters to write for as a love interest. As a supporting character, her...
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Demo v5 Release
January 30, 2021
by
Jackkel Dragon
1
#demo, #update, #release
Demo v5 sees another big change to the GUI and visual presentation of the game, as noted in the previous devlog. Hopefully this change will make the game look and play a lot better, especially on Andr...
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GUI Overhaul for v5
January 09, 2021
by
Jackkel Dragon
2
#design choices
I've once again begun to feel that the visual presentation of Flowering Nightshade is not quite what it should be, and so lately I've been working on some more attempts to improve the GUI and other vi...
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Demo v4 Release + Dev Notes
September 20, 2020
by
Jackkel Dragon
2
#update, #demo
In the lead-up to this update, I'm sure some people may have noticed that the main page has gotten some updates. Of particular note, each character now has a sample portrait and every character with a...
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Demo v3 Release (Including New Route Reveal!)
May 20, 2020
by
Jackkel Dragon
2
#update, #demo, #character reveal
There have been a lot of changes since the last demo (even if not to the extent of the previous changes), so even though Kiku's route is not yet complete I think I'm going to put out what there is rig...
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Demo v2 Release
February 08, 2020
by
Jackkel Dragon
3
#update, #demo
I was considering putting off the release for a little longer, but I think the current build should be a good demo build to show how the game has changed since the initial release. Hopefully future up...
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Troubles with Demo v2
January 28, 2020
by
Jackkel Dragon
2
#delay, #design choices
While working on the next version of the game, some feedback I received regarding my previous stories made me concerned about the overall quality of the game. In particular, the way I wrote Blooming N...
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Changes coming to Demo v2 (and some future plans)
December 22, 2019
by
Jackkel Dragon
1
#update
Now that Blooming Nightshade v10 is out, I've been getting back into working on the next version of this game. Due to the delay caused by going back to Blooming Nightshade for a bit, I thought it migh...
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Reveal and Demo v1
October 15, 2019
by
Jackkel Dragon
#demo, #wip, #reveal, #announcement
While writing the afterstories for Blooming Nightshade, I realized I wasn't quite ready to let go of the characters of that game. I wanted to see more of what these characters would do after high scho...
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